//
//  InputDef.h
//  Monster_Martial_Arts_Version_0
//
//  Created by bk on 13/1/7.
//  Copyright (c) 2013年 __MyCompanyName__. All rights reserved.
//

#ifndef Monster_Martial_Arts_Version_0_InputDef_h
#define Monster_Martial_Arts_Version_0_InputDef_h


namespace MMA 
{
    enum INPUT_ID
    {
        INVALID_INPUT_ID = -1,
        TOUCH_INPUT_ID,
        PET_1_INPUT_ID,
        PET_2_INPUT_ID,
        PET_3_INPUT_ID,
        STOP_INPUT_ID,
        USE_1_PET_SKILL_INPUT_ID,
        USE_2_PET_SKILL_INPUT_ID,
        USE_3_PET_SKILL_INPUT_ID,
        
        MAX
    };
};




#endif
